Class SwitchActiveSlotSystem
java.lang.Object
com.hypixel.hytale.component.system.EventSystem<com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent>
com.hypixel.hytale.component.system.EntityEventSystem<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent>
fr.hytale.loader.internal.SwitchActiveSlotSystem
- All Implemented Interfaces:
com.hypixel.hytale.component.system.ISystem<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.component.system.QuerySystem<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>
public class SwitchActiveSlotSystem
extends com.hypixel.hytale.component.system.EntityEventSystem<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent>
Internal ECS system for handling active slot switch events.
- Since:
- 1.0.2
- Version:
- 1.0.4
- Author:
- HytaleLoader
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Field Summary
Fields inherited from interface com.hypixel.hytale.component.system.ISystem
EMPTY_ARRAY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.hypixel.hytale.component.query.Query<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> getQuery()voidhandle(int entityIndex, com.hypixel.hytale.component.ArchetypeChunk<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> chunk, com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> store, com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> commandBuffer, com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent event) Methods inherited from class com.hypixel.hytale.component.system.EntityEventSystem
handleInternalMethods inherited from class com.hypixel.hytale.component.system.EventSystem
getEventType, shouldProcessEventMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.hypixel.hytale.component.system.ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregisteredMethods inherited from interface com.hypixel.hytale.component.system.QuerySystem
test
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Constructor Details
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SwitchActiveSlotSystem
public SwitchActiveSlotSystem()
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Method Details
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getQuery
public com.hypixel.hytale.component.query.Query<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> getQuery() -
handle
public void handle(int entityIndex, @Nonnull com.hypixel.hytale.component.ArchetypeChunk<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> chunk, @Nonnull com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> store, @Nonnull com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> commandBuffer, @Nonnull com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent event) - Specified by:
handlein classcom.hypixel.hytale.component.system.EntityEventSystem<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.server.core.event.events.ecs.SwitchActiveSlotEvent>
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