All Classes and Interfaces
Class
Description
Base implementation for configuration files.
Inner class for config sections backed by a Map.
Called when a block is broken.
Internal ECS system for handling block break events.
Marks a method as a command handler.
Utility class for scanning and registering command handlers.
Utility class for working with commands in HytaleLoader.
Represents a plugin configuration file.
Format of the configuration file.
Represents a section within a configuration.
Called when a crafting recipe is executed (ECS event).
Internal ECS system for handling crafting recipe events.
Called when a block takes damage.
Internal ECS system for handling block damage events.
Internal ECS system for handling player damage events.
Called when a player discovers a new zone.
Internal ECS system for handling zone discovery events.
Called when an item is dropped.
Internal ECS system for handling item drop events.
Marks a method as an event handler.
Utility class for scanning and registering event handlers.
Represents the game mode of a player.
HytaleLoader wrapper for the native Hytale Inventory class.
HytaleLoader wrapper for a player's inventory.
HytaleLoader wrapper for the native Hytale ItemStack class.
JSON-based configuration implementation.
Represents a 3D location in a Hytale world.
Represents a permission node in HytaleLoader.
Central manager for player permissions in HytaleLoader.
Called when a block is placed.
Internal ECS system for handling block place events.
HytaleLoader wrapper for the native Hytale Player class.
Called when a player sends a chat message.
Deprecated.
The underlying Hytale event is deprecated
Called when a player takes damage.
Called when a player joins the server.
Called when a player clicks a mouse button.
Called when a player moves their mouse.
Called when a player leaves the server.
Represents a scheduled task that can be cancelled.
HytaleLoader task scheduler for executing tasks synchronously and
asynchronously.
Server utility class for server-wide operations.
Internal command wrapper for HytaleLoader.
Marker interface for classes that can listen to HytaleLoader events.
Base class for HytaleLoader plugins.
Internal dispatcher for standard player events.
Called when a player switches their active hotbar slot.
Internal ECS system for handling active slot switch events.
Called when a block is used/interacted with.
Internal ECS system for handling block use events.
Represents a Hytale world.
YAML-based configuration implementation.